Many premium coasters use CFrame to move, since the Roblox physics engine isn’t as reliable when it comes to fluent motion of the coaster train. In Roblox, it’s a different story nowadays. In real-life, coasters use gravity and friction to operate. What you should use to run your coasters: You may need to manually bank with the rotate and axis tool which can indeed, be a nightmare and requires lots of patience and dedication. What you should use to build coasters:Īrchimedes Two is a good plugin to make curvature and hills, but it does not support instant and easy banking and superelevation like the Auto-Smooth tools from '12 and '13. The tool in question would convert a named part with an arrow facing towards the front of said part into a single track segment.Īll of my coasters were physics-based. Generally the Auto-Smooth was exclusive to coaster group builders only and I can assure that they still are, so finding one readily available in the library is unlikely. What we used back then were called 'Auto-Smooth’s, which were basically tools (literally, HopperBins) that you would get from a giver that resembled a piano, a definite nod to EricThePianoGuy. In those years, CSG and plugins did not exist, so a lot of stuff was laid by hand. As a former coaster builder (I built them in 2012 - 2013), it takes skill and patience.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |